Files
WeatherTool/web/src/harmonie/draw/drawGrib.ts
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2025-02-03 23:33:28 +02:00
import { interpolateColors } from '../../helpers/interpolateColors.ts'
import { GribMessage, MeteoParam } from '../../interfaces/interfaces.ts'
import { applyBitmask } from './bitmask.ts'
import { extractFromBounds } from './bounds.ts'
import { categoricalRainColors } from './categoricalRain.ts'
import { precipitationColors } from './precipitation.ts'
import { temperatureColors } from './temperature.ts'
import { windDirectionArrows, windDirectionColors, windSpeedColors } from './windDirection.ts'
export type CropBounds = { x: number, y: number, width: number, height: number }
export function drawGrib(
canvas: HTMLCanvasElement,
messages: GribMessage[],
buffers: Uint8Array[],
bitmasks: Uint8Array[],
colors: [string, string],
cropBounds: CropBounds | undefined,
): void {
// normally we have one message/buffer/bitmask?. special cases have multiple like wind direction
const [grib] = messages
let { grid } = grib
let { cols, rows } = grid
let modifiedBuffers = buffers.map((buffer, i) => {
const bytesPerPoint = messages[i].bitsPerDataPoint / 8
return bitmasks[i] ? applyBitmask(grid, buffer, bitmasks[i], bytesPerPoint) : buffer
})
if (cropBounds) {
modifiedBuffers = modifiedBuffers.map(buffer => extractFromBounds(grib, buffer, cropBounds))
cols = cropBounds.width
rows = cropBounds.height
}
canvas.width = cols
canvas.height = rows
canvas.style.width = '100%'
canvas.style.minWidth = '1280px'
const ctx = canvas.getContext('2d')!
let imgData = ctx.createImageData(cols, rows)
fillImageData(imgData, messages, modifiedBuffers, colors)
if (grib.meteo.discipline === 0 && grib.meteo.category === 2 && grib.meteo.product === 192) {
imgData = windDirectionArrows(imgData, messages, modifiedBuffers)
}
const tempCanvas = document.createElement('canvas')
const tempCtx = tempCanvas.getContext('2d')!
tempCanvas.width = imgData.width
tempCanvas.height = imgData.height
tempCtx.putImageData(imgData, 0, 0)
ctx.save()
ctx.scale(1, -1)
ctx.drawImage(tempCanvas, 0, -canvas.height)
// ctx.drawImage(tempCanvas, 0, 0)
ctx.restore()
}
const CATEGORICAL_RAIN = [0, 1, 192]
const TOTAL_PRECIPITATION = [0, 1, 52]
const RAIN_PRECIPITATION = [0, 1, 65]
const TEMPERATURE = [0, 0, 0]
const WIND_DIRECTION = [0, 2, 192]
const WIND_SPEED = [0, 2, 1]
const WIND_SPEED_GUST = [0, 2, 22]
function fillImageData(
imgData: ImageData,
messages: GribMessage[],
buffers: Uint8Array[],
colors: [string, string],
) {
const [grib] = messages
const [buffer] = buffers
const { meteo, conversion, bitsPerDataPoint } = grib
const bytesPerPoint = grib.bitsPerDataPoint / 8
const fromColor = rgbHexToU8(colors[0])
const toColor = rgbHexToU8(colors[1])
const cols = imgData.width
const rows = imgData.height
for (let row = 0; row < rows; row++) {
for (let col = 0; col < cols; col++) {
const bufferI = (row * cols + col) * bytesPerPoint
const index = (row * cols + col) * 4
const firstByte = buffer[bufferI]
const encodedValue = toInt(buffer.slice(bufferI, bufferI+bitsPerDataPoint/8))
let color = [255, 255, 255, 255]
if (isMeteoEqual(meteo, CATEGORICAL_RAIN)) {
color = categoricalRainColors(firstByte)
}
else if (isMeteoEqual(meteo, TOTAL_PRECIPITATION)) {
color = precipitationColors(encodedValue, conversion)
}
else if (isMeteoEqual(meteo, RAIN_PRECIPITATION)) {
color = precipitationColors(encodedValue, conversion)
}
else if (isMeteoEqual(meteo, TEMPERATURE)) {
color = temperatureColors(encodedValue, conversion)
}
else if (isMeteoEqual(meteo, WIND_DIRECTION)) {
const [, bufferU, bufferV] = buffers
const encodedValU = toInt(bufferU.slice(bufferI, bufferI+bitsPerDataPoint/8))
const encodedValV = toInt(bufferV.slice(bufferI, bufferI+bitsPerDataPoint/8))
const [, metaU, metaV] = messages // first message fake one 0-2-192
color = windDirectionColors(encodedValU, encodedValV, metaU!.conversion, metaV!.conversion)
}
else if (isMeteoEqual(meteo, WIND_SPEED)) {
color = windSpeedColors(encodedValue, conversion)
}
else if (isMeteoEqual(meteo, WIND_SPEED_GUST)) {
color = windSpeedColors(encodedValue, conversion)
}
else {
color = interpolateColors(firstByte, fromColor, toColor)
}
imgData.data[index] = color[0]
imgData.data[index + 1] = color[1]
imgData.data[index + 2] = color[2]
imgData.data[index + 3] = color[3]
}
}
}
function rgbHexToU8(hex: string): RGBu8 {
return [
parseInt(`0x${hex.slice(1, 3)}`),
parseInt(`0x${hex.slice(3, 5)}`),
parseInt(`0x${hex.slice(5, 7)}`),
]
}
type RGBu8 = [number, number, number]
export function isMeteoEqual(meteo: MeteoParam, arr: number[]): boolean {
const arr2 = [meteo.discipline, meteo.category, meteo.product]
return arr.length === arr2.length && arr.every((value, index) => value === arr2[index])
}
function toInt(bytes: Uint8Array): number {
return bytes.reduce((acc, curr) => acc * 256 + curr)
}
export function toSignedInt(bytes: Uint8Array): number {
const unsigned = toInt(bytes)
const signBit = 1 << (bytes.length * 8 - 1) // Example: 16-bit -> 0x8000
if (unsigned & signBit) {
// If the sign bit is set, compute the two's complement
return unsigned - (1 << (bytes.length * 8))
}
return unsigned // If the sign bit is not set, return as is
}