Add water temperature production workspace

This commit is contained in:
b0txec
2026-08-19 22:01:42 +03:00
parent 33409e8947
commit 1868041aac
18 changed files with 307 additions and 38 deletions
+9 -9
View File
@@ -28,7 +28,7 @@ export function drawOnMap(
const numericValue = roundValues ? Math.round(value) : value.toFixed(1);
const stringValue = numericValue.toString().replace(".", ",");
ctx.font = `bold ${props.fontSize}px Rubik`;
ctx.font = `bold ${props.fontSize}px Monda`;
const badgeWidth = getBadgeWidth(ctx, stringValue, props);
ctx.fillStyle = "#FFFFFF";
ctx.fillRect(localX - badgeWidth / 2, localY - props.boxSize / 2, badgeWidth, props.boxSize);
@@ -39,7 +39,7 @@ export function drawOnMap(
const localX = props.offsetX + x * props.scale;
const localY = props.offsetY + y * props.scale;
ctx.font = `bold ${props.fontSize}px Rubik`;
ctx.font = `bold ${props.fontSize}px Monda`;
ctx.textAlign = "center";
ctx.textBaseline = "middle";
ctx.fillStyle = "#000000";
@@ -75,7 +75,7 @@ export function drawOnMap(
if (!props.showWind) return;
// wind values
ctx.font = `bold ${props.windFontSize}px Rubik`;
ctx.font = `bold ${props.windFontSize}px Monda`;
ctx.textAlign = "left";
ctx.textBaseline = "top";
ctx.fillStyle = "#FFFFFF";
@@ -88,18 +88,18 @@ export function drawOnMap(
const speedWidth = ctx.measureText(windSpeed).width;
ctx.fillText(windSpeed, windProp.offsetX + boxMiddleX - speedWidth / 2 - 30, (windProp.offsetY + 575)*windProp.scaleY);
ctx.font = "bold 25px Rubik";
ctx.font = "bold 25px Monda";
ctx.fillText("M/S", windProp.offsetX + boxMiddleX + speedWidth / 2 - 22, (windProp.offsetY + 590)*windProp.scaleY);
ctx.font = `bold ${props.windFontSize}px Rubik`;
ctx.font = `bold ${props.windFontSize}px Monda`;
const gustsWidth = ctx.measureText(windGusts).width;
ctx.fillText(windGusts, windProp.offsetX + boxMiddleX - gustsWidth / 2 - 30, (windProp.offsetY + 790)*windProp.scaleY);
ctx.font = "bold 25px Rubik";
ctx.font = "bold 25px Monda";
ctx.fillText("M/S", windProp.offsetX + boxMiddleX + gustsWidth / 2 - 22, (windProp.offsetY + 805)*windProp.scaleY);
}
function getBadgeWidth(ctx: CanvasRenderingContext2D, value: string, props: ResolutionPropsValue, restoreValueFont = false): number {
if (restoreValueFont) ctx.font = `bold ${props.fontSize}px Rubik`;
if (restoreValueFont) ctx.font = `bold ${props.fontSize}px Monda`;
const width = Math.max(props.boxSize, Math.ceil(ctx.measureText(value).width + props.fontSize * 0.8));
if (restoreValueFont) ctx.font = `normal ${props.fontSize * 4.2}px Daira by LTV grafika`;
return width;
@@ -126,7 +126,7 @@ function drawTitleOverlay(ctx: CanvasRenderingContext2D, title: string, source:
ctx.textAlign = "left";
ctx.textBaseline = "middle";
ctx.font = `bold ${30 * scale}px Rubik`;
ctx.font = `bold ${30 * scale}px Monda`;
const titleText = title.trim().toUpperCase();
const titleWidth = Math.max(360 * scale, ctx.measureText(titleText).width + horizontalPadding * 2);
const titleX = canvasWidth - right - titleWidth;
@@ -137,7 +137,7 @@ function drawTitleOverlay(ctx: CanvasRenderingContext2D, title: string, source:
ctx.fillText(titleText, titleX + horizontalPadding, top + titleHeight / 2);
if (source.trim()) {
ctx.font = `bold ${19 * scale}px Rubik`;
ctx.font = `bold ${19 * scale}px Monda`;
const sourceText = source.trim().toUpperCase();
const sourceWidth = Math.max(130 * scale, ctx.measureText(sourceText).width + horizontalPadding * 2);
const sourceX = canvasWidth - right - sourceWidth;