Fetch binary chunk and draw on canvas
This commit is contained in:
@@ -0,0 +1,163 @@
|
||||
import { interpolateColors } from '../../helpers/interpolateColors.ts'
|
||||
import { GribMessage, MeteoParam } from '../../interfaces/interfaces.ts'
|
||||
import { applyBitmask } from './bitmask.ts'
|
||||
import { extractFromBounds } from './bounds.ts'
|
||||
import { categoricalRainColors } from './categoricalRain.ts'
|
||||
import { precipitationColors } from './precipitation.ts'
|
||||
import { temperatureColors } from './temperature.ts'
|
||||
import { windDirectionArrows, windDirectionColors, windSpeedColors } from './windDirection.ts'
|
||||
|
||||
export type CropBounds = { x: number, y: number, width: number, height: number }
|
||||
|
||||
export function drawGrib(
|
||||
canvas: HTMLCanvasElement,
|
||||
messages: GribMessage[],
|
||||
buffers: Uint8Array[],
|
||||
bitmasks: Uint8Array[],
|
||||
colors: [string, string],
|
||||
cropBounds: CropBounds | undefined,
|
||||
): void {
|
||||
// normally we have one message/buffer/bitmask?. special cases have multiple like wind direction
|
||||
const [grib] = messages
|
||||
|
||||
let { grid } = grib
|
||||
let { cols, rows } = grid
|
||||
|
||||
let modifiedBuffers = buffers.map((buffer, i) => {
|
||||
const bytesPerPoint = messages[i].bitsPerDataPoint / 8
|
||||
return bitmasks[i] ? applyBitmask(grid, buffer, bitmasks[i], bytesPerPoint) : buffer
|
||||
})
|
||||
|
||||
if (cropBounds) {
|
||||
modifiedBuffers = modifiedBuffers.map(buffer => extractFromBounds(grib, buffer, cropBounds))
|
||||
cols = cropBounds.width
|
||||
rows = cropBounds.height
|
||||
}
|
||||
|
||||
canvas.width = cols
|
||||
canvas.height = rows
|
||||
canvas.style.width = '100%'
|
||||
canvas.style.minWidth = '1280px'
|
||||
const ctx = canvas.getContext('2d')!
|
||||
let imgData = ctx.createImageData(cols, rows)
|
||||
|
||||
fillImageData(imgData, messages, modifiedBuffers, colors)
|
||||
if (grib.meteo.discipline === 0 && grib.meteo.category === 2 && grib.meteo.product === 192) {
|
||||
imgData = windDirectionArrows(imgData, messages, modifiedBuffers)
|
||||
}
|
||||
|
||||
const tempCanvas = document.createElement('canvas')
|
||||
const tempCtx = tempCanvas.getContext('2d')!
|
||||
tempCanvas.width = imgData.width
|
||||
tempCanvas.height = imgData.height
|
||||
tempCtx.putImageData(imgData, 0, 0)
|
||||
|
||||
ctx.save()
|
||||
ctx.scale(1, -1)
|
||||
ctx.drawImage(tempCanvas, 0, -canvas.height)
|
||||
// ctx.drawImage(tempCanvas, 0, 0)
|
||||
ctx.restore()
|
||||
}
|
||||
|
||||
const CATEGORICAL_RAIN = [0, 1, 192]
|
||||
const TOTAL_PRECIPITATION = [0, 1, 52]
|
||||
const RAIN_PRECIPITATION = [0, 1, 65]
|
||||
const TEMPERATURE = [0, 0, 0]
|
||||
const WIND_DIRECTION = [0, 2, 192]
|
||||
const WIND_SPEED = [0, 2, 1]
|
||||
const WIND_SPEED_GUST = [0, 2, 22]
|
||||
|
||||
function fillImageData(
|
||||
imgData: ImageData,
|
||||
messages: GribMessage[],
|
||||
buffers: Uint8Array[],
|
||||
colors: [string, string],
|
||||
) {
|
||||
const [grib] = messages
|
||||
const [buffer] = buffers
|
||||
|
||||
const { meteo, conversion, bitsPerDataPoint } = grib
|
||||
const bytesPerPoint = grib.bitsPerDataPoint / 8
|
||||
const fromColor = rgbHexToU8(colors[0])
|
||||
const toColor = rgbHexToU8(colors[1])
|
||||
|
||||
const cols = imgData.width
|
||||
const rows = imgData.height
|
||||
|
||||
for (let row = 0; row < rows; row++) {
|
||||
for (let col = 0; col < cols; col++) {
|
||||
|
||||
const bufferI = (row * cols + col) * bytesPerPoint
|
||||
const index = (row * cols + col) * 4
|
||||
const firstByte = buffer[bufferI]
|
||||
const encodedValue = toInt(buffer.slice(bufferI, bufferI+bitsPerDataPoint/8))
|
||||
|
||||
let color = [255, 255, 255, 255]
|
||||
if (isMeteoEqual(meteo, CATEGORICAL_RAIN)) {
|
||||
color = categoricalRainColors(firstByte)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, TOTAL_PRECIPITATION)) {
|
||||
color = precipitationColors(encodedValue, conversion)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, RAIN_PRECIPITATION)) {
|
||||
color = precipitationColors(encodedValue, conversion)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, TEMPERATURE)) {
|
||||
color = temperatureColors(encodedValue, conversion)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, WIND_DIRECTION)) {
|
||||
const [, bufferU, bufferV] = buffers
|
||||
const encodedValU = toInt(bufferU.slice(bufferI, bufferI+bitsPerDataPoint/8))
|
||||
const encodedValV = toInt(bufferV.slice(bufferI, bufferI+bitsPerDataPoint/8))
|
||||
const [, metaU, metaV] = messages // first message fake one 0-2-192
|
||||
color = windDirectionColors(encodedValU, encodedValV, metaU!.conversion, metaV!.conversion)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, WIND_SPEED)) {
|
||||
color = windSpeedColors(encodedValue, conversion)
|
||||
}
|
||||
else if (isMeteoEqual(meteo, WIND_SPEED_GUST)) {
|
||||
color = windSpeedColors(encodedValue, conversion)
|
||||
}
|
||||
else {
|
||||
color = interpolateColors(firstByte, fromColor, toColor)
|
||||
}
|
||||
|
||||
imgData.data[index] = color[0]
|
||||
imgData.data[index + 1] = color[1]
|
||||
imgData.data[index + 2] = color[2]
|
||||
imgData.data[index + 3] = color[3]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function rgbHexToU8(hex: string): RGBu8 {
|
||||
return [
|
||||
parseInt(`0x${hex.slice(1, 3)}`),
|
||||
parseInt(`0x${hex.slice(3, 5)}`),
|
||||
parseInt(`0x${hex.slice(5, 7)}`),
|
||||
]
|
||||
}
|
||||
|
||||
type RGBu8 = [number, number, number]
|
||||
|
||||
export function isMeteoEqual(meteo: MeteoParam, arr: number[]): boolean {
|
||||
const arr2 = [meteo.discipline, meteo.category, meteo.product]
|
||||
return arr.length === arr2.length && arr.every((value, index) => value === arr2[index])
|
||||
}
|
||||
|
||||
function toInt(bytes: Uint8Array): number {
|
||||
return bytes.reduce((acc, curr) => acc * 256 + curr)
|
||||
}
|
||||
|
||||
export function toSignedInt(bytes: Uint8Array): number {
|
||||
const unsigned = toInt(bytes)
|
||||
|
||||
const signBit = 1 << (bytes.length * 8 - 1) // Example: 16-bit -> 0x8000
|
||||
if (unsigned & signBit) {
|
||||
// If the sign bit is set, compute the two's complement
|
||||
return unsigned - (1 << (bytes.length * 8))
|
||||
}
|
||||
|
||||
return unsigned // If the sign bit is not set, return as is
|
||||
}
|
||||
Reference in New Issue
Block a user